First of all, there are currently seven professions to choose from.
Each of them is listed below with an explanation.
Let's talk about Blacksmith first.
Blacksmith is a profession that focuses on making Plate armors, as well as blade weapons and anything that can be considered made out of metal. Meaning Swords, Daggers, Scythes, Shields, Axes, and all those things.
Now, how does it work? Let's say you are on Floor three, and are level ten. These are the two numbers you need to pay attention to when crafting. To decide what stats your item, let's say a sword will get, you have to add your level to your floor numbers, and divide the result by two, and then round them up to the higher number. Meaning that 10+3 = 13 ; 13/2 = 6.5 = 7. This is the amount of stat points you will be able to give your weapon. For example, if you were to make an Iron Sword, you could make it's stats split into speed and strength, but then that number would have to be split also, meaning that you can get an Iron Sword (+7 Strength) or Iron Sword (+5 Strength; +2 Speed) or whatever you wish, but the number of stat points CANNOT exceed the number Z with this equasion (X+Y)/2= Z, X being your Level and Y being the floor number (Also explained above).
Now what do you need to craft these?
Well, first of all, we need to talk about rarities.
Your weapon will also get a rarity bonus! The higher rarity it gets, the more stat bonuses you will get. Here's how rarities go:
Normal - No Bonus.Green
- +1 point. (+0 Gem socket)Blue
- +3 points (+1 Gem socket)Purple
- +5 points (+2 Gem socket)
- +10 points (+3 Gem socket)
Now, since we got that clear, let's move on to crafting the item.
First of all, for the Iron Sword to be normal without any rarity bonus, it needs 3 of every quest item on that floor dropped by monsters. Meaning if you were to craft an item at floor one (which is not available, and is just an example), you would need x3 Synthetic Fur, x3 Fish bone, x3 Fox Fang and x3 Wolf Pelt. When you have all the items you need, you open the "Crafting Panel" in your menu, and use up those items to craft the item you wanted, with the stat points. But this feature is not available out of town, meaning you cannot craft while being in plains or anywhere else than the main town of the floor.
Now, how to get different rarities? Well, simple, You take the amount of stats the rarity adds, for example +3 for blue, and that is the amount of extra quest items of each kind you need. Meaning if you were to make a Blue Rarity Iron Sword, you would need not 3 but 6 items of each kind, and if you were to make a red one, you would need 13. When crafted an item with a rarity, those points are added as extra to the ones you can allocate to stats.
Now, when a blacksmith crafts armor, the ONLY stats he can allocate points to are Strength and Defense, and when making Weapons, he can only focus on Strength, and Agility.
Now let's talk about Tailor.
I'm not gonna go in depth again with crafting materials, points, and rarities, but talk about what they craft and stuff.
First of all: Items they can make. A tailor is basically a person that makes Cloth Armors for magic users.
Now, when making Cloth armor, Rarity bonuses also apply when crafted in a respectful way. And the only stat points Cloth Armor can have are Intelligence, Wisdom and Defense.
Leatherworkers make Leather type armor for quick and agile players (Or not? Basically for leather users). When crafting Leather armor, rarity bonuses apply when crafted in a respectful way. And the only stat points Leather armor can have are Agility, Accuracy and Defense.
Now - Woodworker.
Woodworkers make wood type weapons for magicians and ranged players, for example Bows, Staves, Wands, Crossbows, Boomerangs and so on.. When crafting Wood weapons, rarity bonuses apply when crafted in a respectful way. And the only stat points wood weapons can have are Accuracy, Agility, Intelligence and Wisdom.
Inscribers make Socket Gems and Spellbooks.
However, the Inscriber works differently. The Inscriber makes a spellbook out of scrolls. Scrolls are made the same way equipment is - with monster drops. For example if you are on floor one, you would need one synthetic fur, one fish bone, one wolf pelt and one fox pelt to make one scroll.
Now that you got your scroll, you can make an ability! As you know, there are two types of abilities - passive and active, and this is how their crafting work:
Passive abilities: Passive abilities are usually abilities that increase your stats. Out of three scrolls gathered, you can make a passive ability that gives you +1 point to a stat specified. But for every extra scroll you use on that spellbook, you get +1 more, meaning if you use five scrolls, you get 3 points on stats specified.
You can also make passive abilities that do not affect stats, such as Breathing underwater and such, but they still cost the same.
Now, active abilities are made out of three scrolls too. Active abilities are abilities that you can use during battle or outside of one to gain tactical or practical advantage. An example of an active ability: [Bash] - Stuns the target for three seconds. However, for an active ability that is either a buff, or a debuff, for example Increase strength and Poison, out of the three MANDATORY scrolls, the buff or debuff only lasts three seconds, and for every additional scroll, +2 seconds are added. Meaning a debuff Bash made out of five scrolls would give your enemy a 5 second long stun. But I will not get into that, you can see the skills section for all available skill combinations. You can also make a spellbook of the same
Inscribers can also make Pet spellbooks. Pets do not get skills while leveling, and this is the only way to get them to learn skills. Although tamed pets cannot be taught skills. Only ones hatched at your care can.
Normal spell books cannot be taught to pets, and pet spellbooks cannot be learned by humans!
Now, how does an inscriber make gems? Well, everyone can make gems, to be honest. The only advantage for inscribers is that they can make gems have stats up to 10 points. Everyone can make gems with up to 3 stat points to a single stat for the required amount of shards. But the +3 gem needs 50 shards, and for the inscriber, every 1 additional stat will require 15 more shards to make (See Items explanation).
Jeweller makes bracelets, rings, earrings, necklaces, and back items. Although they do not increase stats. Instead, they increase resistance to attack stats (Intelligence, Accuracy and Strength). When making them, using three of every quest item will yield you +3% resistance to a single stat, and every additional quest item of each will add 1% Additional.
Now the last one - Malitechnician.
What it makes is weapons such as Pistols, Rifles and Machine guns, but in addition to that, they also make Bullets, Arrows and gadgets (See another post for explanation)
When making bullets and arrows (Not yet available), you can pick one of the following statuses that it will apply:
Burn, Slow, Bleed, Poison, Cripple, Fear, Dizzyness.
Each of them, when crafted with the lowest amount - three items of each, give a 3% chance, and increases with every additional item of each on the floor.
Weapons are crafted in the same way as Blacksmith or Woodworker, but the only stats on them available are Accuracy and Agility.
And Gadgets are explained in a post under the title "Gadgets", and they require three items of each quest item to make. (Not yet available)
Now, every equipment item (Weapon, shield or armor) can have socket slots. Depending on the rarity the item is, the higher amount of slots it gets. (See rarities for an explanation).
Now, an explanation of making a weapon.
Let's say we're making a red pistol at floor one being level 5. The amount of stats we would be able to give it is 3, but it being red gives us +10, meaning the full amount of stats is sixteen. Plus to that, it also gets three gem slots. Meaning, an end result would look like this:
Accuracy; (+9 Accuracy from three Accuracy gems
KEEP IN MIND THAT YOU CANNOT CROSS-CRAFT, MEANING YOU CANNOT MIX CRAFTING ITEMS BETWEEN FLOORS!
Tell me if something is missing.